<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0">
<channel>
<title>151chan - silph</title>
<link>http://151chan.org/silph</link>
<description>Live RSS feed for http://151chan.org/silph</description>
<language>en</language>';
	<item>
	<title>448</title>
	<link>
			http://151chan.org/silph/res/448.html</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/132656389523.png"><img src="http://151chan.org/silph/thumb/132656389523s.png" /></a><br /><br />
		
	
	
	]]></description>
	</item>
	<item>
	<title>442</title>
	<link>
			http://151chan.org/silph/res/351.html#442</link>
	
	<description><![CDATA[
	
			How many tails does Vulpix have?<span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">*6</span><br /><br /><a href="http://151chan.org/silph/res/351.html#438" onclick="return highlight('438', true);" class="ref|silph|351|438">&gt;&gt;438</a> <br />Those SS/St Anne are great.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>438</title>
	<link>
			http://151chan.org/silph/res/351.html#438</link>
	
	<description><![CDATA[
	
			What is the title of the first episode of season one? <span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">Pokémon! I Choose you!</span><br /><br />What is the title of the first episode to air in the United States? <span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">Battle aboard the St.Anne</span><br /><br />What city is the S.S Anne located in? <span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">Vermillion City</span><br /><br />Who gives a ticket to the S.S. Anne? <span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">Bill</span><br /><br />Who gives tickets to the St.Anne?<span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">Team Rocket</span><br /><br />True or false: Bill is met before S.S.Anne/St.Anne in both TV series and games?<span class="spoiler" onmouseover="this.style.color='white';" onmouseout="this.style.color='black'">True</span><br /><br />
	
	]]></description>
	</item>
	<item>
	<title>437</title>
	<link>
			http://151chan.org/silph/res/421.html#437</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/13121396637.jpg"><img src="http://151chan.org/silph/thumb/13121396637s.jpg" /></a><br /><br />
		
	
			<a href="http://151chan.org/silph/res/421.html#436" onclick="return highlight('436', true);" class="ref|silph|421|436">&gt;&gt;436</a><br />Thanks. The roofs are low priority for me at the moment since the player generally won&#039;t be looking at them. The interior of this building, lighting especially is the top priority for me at the moment.<br /><br />Here&#039;s another bash at the window placement. I&#039;m working on a new music based project, as well as a video one. I also have a ROM thing in the works now and a 151chan to fix up so as I said before, development of this will be slowing down :(.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>436</title>
	<link>
			http://151chan.org/silph/res/421.html#436</link>
	
	<description><![CDATA[
	
			<a href="http://151chan.org/silph/res/421.html#435" onclick="return highlight('435', true);" class="ref|silph|421|435">&gt;&gt;435</a><br />Don&#039;t forget that the building on the right needs a beveled roof.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>435</title>
	<link>
			http://151chan.org/silph/res/421.html#435</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131203572676.jpg"><img src="http://151chan.org/silph/thumb/131203572676s.jpg" /></a><br /><br />
		
	
			This is the part where screenshot posting will start to slow down. Updated the front of this building so it looks less like a prison but even with the re-angled sun, it&#039;s still too dark. Damn it Source.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>434</title>
	<link>
			http://151chan.org/silph/res/351.html#434</link>
	
	<description><![CDATA[
	
			<a href="http://151chan.org/silph/res/351.html#418" onclick="return highlight('418', true);" class="ref|silph|351|418">&gt;&gt;418</a><br />Good bunch of questions, I&#039;m still compiling these.<br /><br />Only one I&#039;m not sure about is the &quot;Passwords to Boss&#039;s room in Mahogany town?*SLOWPOKETAIL and HAIL GIOVANNI &quot; one. Rizon&#039;s trivia bot doesn&#039;t support answers like that very well unfortunately. It would be very difficult to get without the hints to give you the answer structure.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>433</title>
	<link>
			http://151chan.org/silph/res/421.html#433</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131196506289.jpg"><img src="http://151chan.org/silph/thumb/131196506289s.jpg" /></a><br /><br />
		
	
			Decided to move the sun behind the clouds to get more light into that building. It&#039;s definitely the right way this time.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>432</title>
	<link>
			http://151chan.org/silph/res/421.html#432</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131185936459.jpg"><img src="http://151chan.org/silph/thumb/131185936459s.jpg" /></a><br /><br />
		
	
			Good afternoon. Here&#039;s a shot of that new building that I was doing the interior for. Now with more prison-style impossibly high windows. It&#039;s just a shame that it&#039;s so dark.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>431</title>
	<link>
			http://151chan.org/silph/res/421.html#431</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131178628885.jpg"><img src="http://151chan.org/silph/thumb/131178628885s.jpg" /></a><br /><br />
		
	
			And here&#039;s me just mucking about with cubemaps and thinking it looks pretty cool. That&#039;s all for today, stay tuned.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>430</title>
	<link>
			http://151chan.org/silph/res/421.html#430</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131177198312.jpg"><img src="http://151chan.org/silph/thumb/131177198312s.jpg" /></a><br /><br />
		
	
			That building I posted is now on the main platform. That shiny thing is a window. Now I&#039;m not a big fan of windows but they are highly necessary in this map.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>429</title>
	<link>
			http://151chan.org/silph/res/421.html#429</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131177148545.jpg"><img src="http://151chan.org/silph/thumb/131177148545s.jpg" /></a><br /><br />
		
	
			Working on an interior here. By default, textures in Source scale to 0.25 which made these dev texture measurements confusing until I realised that.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>428</title>
	<link>
			http://151chan.org/silph/res/421.html#428</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131176918779.jpg"><img src="http://151chan.org/silph/thumb/131176918779s.jpg" /></a><br /><br />
		
	
			Hello again. Here&#039;s an aerial shot of my map.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>427</title>
	<link>
			http://151chan.org/silph/res/421.html#427</link>
	
	<description><![CDATA[
	
			<a href="http://151chan.org/silph/res/421.html#426" onclick="return highlight('426', true);" class="ref|silph|421|426">&gt;&gt;426</a><br />It seems obvious to me, so I&#039;m not going to spoil it for other wanderers.<br /><br />
	
	]]></description>
	</item>
	<item>
	<title>426</title>
	<link>
			http://151chan.org/silph/res/421.html#426</link>
	
	<description><![CDATA[
						<a href="http://151chan.org/silph/src/131168516482.jpg"><img src="http://151chan.org/silph/thumb/131168516482s.jpg" /></a><br /><br />
		
	
			After I got the sun to behave, I erected a large cubical brush on top of my platform. I wonder what it could be?<br /><br />I&#039;ll post some more screenshots tomorrow. When you think you know what it is, take a guess! Don&#039;t take a guess if I&#039;ve already told you though, that would be silly.<br /><br />
	
	]]></description>
	</item>

</channel>
</rss>

